d) Revenge ftw. You can expect
wow power leveling to do about 345 unmodified threat with Revenge, including damage, against the mob in the example above, which is exceptional for the low rage cost, even throwing in 10 for a shield
wow power leveling block. However, there is a rage cost of shield block, in that you will block more attacks, so take less damage, so gain less rage from damage. Two blocks for 180 damage and you can say
wow power leveling goodbye to another 4 rage.
e) Demo Shout ftl. Demoralising shout does one sixth the threat of a sunder. Even spammed in defensive stance with
world of warcraft gold defiance, you're doing no more threat than 42dps on each mob. Besides picking up whelps in
best wow gold Onyxia and tanking panthers in the Panther boss encounter in ZG, i can't see a compelling reason to use this.
f) Shield Slam ftl. Given the
cheapest wow gold 6 second cooldown, there is no improvement in threat per second by using
ff14 gil shield slam. With shield slam: 3 sunders and 1 shield slam every 6 seconds. About 212 threat per second, unmodified. With the 30 rage from the shield slam you can cast 1 sunder and about 1.2 heroic
final fantasy gil strikes, assuming you have the talents (which you would with any shield slam build), and are losing 3 rage per
buy gil Heroic Strike from lost white damage rage (i.e. assuming 90 modified damage per hit). The 4 sunders and 1.2 heroic strikes every 6 seconds gives about 215 threat per second.
The only improvement is if
final fantasy leveling you are spamming both sunder and HS, and want even more threat.